All work
Case study 06 · AR/VR · TH Ingolstadt · Oct 2024 to Feb 2025

Discover THI: a mobile AR treasure hunt across campus

A mobile AR game that gets new students exploring the campus: concept, flows and visual design for a spatial interface.

Role
Concept, flows, visual design
Format
AR/VR course project
Timeline
Oct 2024 to Feb 2025
Methods
Concept, flows, visual design, [testing]
Team
[team]
Tools
Figma, [AR tool]
[Discover THI AR view]

The idea

[What the game does and why AR.]

Designing for space

[What was different about designing an interface that lives in the real world.]

[Image for Designing for space]

The flow

[How a treasure hunt round works, screen by screen.]

[Image for The flow]

Testing

[Who tried it and what you changed.]

[Image for Testing]

Reflection

[What you would do differently.]